Games to Develop
Numeral Recognition Skills

xylophone
Numeral recognition is an important skill that many early childhood students begin to gain in their pre-school years. Some however, will enter the formal years not knowing the single digit names, and will need to develop confidence and familiarity with them before making sense of 2-digit numbers. Games are a great way of providing students with enjoyable opportunities to play with numbers and to build the important skills of reading both single and two-digit numerals. Having a range of different card and board activities available within the classroom allows students to play every day and still maintain enthusiasm for the task, as lots of different games will be selected and become favourites.

Instructions for Preparation: Each activity needs to be printed, cut and stored for easy useage in the classroom. Most of these games are best printed in colour to maintain their attractive designs, but if this is a problem, try printing different pages onto coloured card to make them more attractive to the users. Cards also feel great when they are laminated, and this can make a difference to the appeal of some games.

Suggestions for Classroom Use: Try to prepare a few different games teaching the same concepts, so that your students have a nice choice each day and don't find it boring. I have found between 5 and 10 different types of games on the same concept (with students working at 3 or 4 different levels of understanding), has kept a class of prep students very engaged and excited about daily maths lessons! It does take a little while to establish your collection, but it's really worth it once you have a range of resources, and planning and preparation for lessons in the future is made so much easier.

**Have a look at the page about learning stages if you would like a guide to mathematical concepts to be taught: Numeral recognition for emergent learners


Class Game: High - Low (with numbers 1-35)

A number and probability game for the whole class to play in teams. Printing onto coloured card makes for a visually appealing game.

Goals: Recognising and reading numerals to 35; recognising the order of numerals; making reasonable guesses using known factors; skip counting by 2s, 5s or 10s.

Odd and even -2 digit numbers

Odd and Even - 2 Digit Numbers

A game with one board that is shared, and a set of cards that must be placed into the correct category. A poster that reminds students of the rules about odd and even is included.


Odd and even - 3 digit numbers

Odd and even - 3 Digit Numbers

A game with one board that is shared, and a set of cards that must be placed into the correct category. A poster that reminds students of the rules about odd and even is included.


Thunderous Thousands game

Thunderous Thousands Card Game

A card game to provide opportunities for learners to read aloud 4-digit numbers.


Moth Thousands Card Game

Moth Thousands Card Game

A card game to provide opportunities for learners to read aloud 4-digit numbers.

Dog Hundreds Card Game

Dog Hundreds Card Game

Two sets of instructions: One game is to reinforce recognition of 3 digit numerals; the other is to practise ordering the numerals -highest and lowest / greater and lesser numbers.


Parrot hundreds card game

Parrot Hundreds Card Game

Two sets of instructions: One game is to reinforce recognition of 3 digit numerals; the other is to practise ordering the numerals -highest and lowest / greater and lesser numbers.


gingerbread men 1-10

Gingerbread Men 1-10

A set of cards with numerals 1-10 and 'buttons' to match. Can be used as a matching activity or as a 'Memory' Game.


apple tree cards 1-10

Apple Tree Cards 1-10

A set of cards with numerals 1-10 on the trunks of the trees, and 'apples' to match in the top of each tree. Can be used as a matching activity or as a 'Memory' Game.


birthday cakes and cards 1-10

Birthday Cakes and Cards 1-10

A set of cards with numerals 1-10 on birthday cards, and 'candles' on 'birthday cakes'. This is a matching activity with some boards to help emergent learners match the numerals and groups.


circus card game10-20

Circus Card Game (10-20)

Players say the number shown as they take a card, or follow the instruction on the special cards.

Print 1 or 2 extra copies of each of the number pages to make enough cards for this game. There are 12 special instruction cards. With 1 extra copy, the ratio of special cards to number cards will be 1 to 4; With 2 extra copies, it will be 1 to 6.


circus card game20-99

Circus Card Game (21-99)

Players say the number shown as they take a card, or follow the instruction on the special cards.

All numbers from 21 to 99 are included. There are 14 special cards.


half quarter third card game

Half Quarter Third Card Game

Players state what fraction is shown on the card they have taken. Keep taking cards until a card with a whole shape is taken, then the next player has a turn.

Monkeying around with fractions card game

Monkeying around with fractions

Players read the fractions aloud. All combinations from 1/2 to 10/10 are included. There are 60 fraction cards and 12 special cards.

Fractions Board Game

Fractions Board Game

Players must work out what the lowest equivalent fraction is (a whole, a quarter, a third or a half). There are 20 cards to use with this game, and they show either the numerical fractions or the words so players become familiar with both.

fraction go fish game

Fraction Go Fish Game

Players try to make sets of 4 cards with the same fraction of the same shape (eg. 4 cards with 1/4 of a rectangle).

dragon dice roll gameDragon Dice Roll Game

Play with dots or numeral puzzle pieces depending upon the needs of students. Six different boards are included, which are cut to make puzzle pieces. Students roll the die to collect the pieces.


doggy dice roll gameDoggy Dice Roll Game

Play with dots or numeral puzzle pieces depending upon the needs of students. Six different boards are included, which are cut to make puzzle pieces. Students roll the die to collect the pieces. Print onto coloured cards.

kitty cat dice roll gameKittycat Dice Roll Game

Play with dots or numeral puzzle pieces depending upon the needs of students. Six different boards are included, which are cut to make puzzle pieces. Students roll the die to collect the pieces. Print onto coloured cards.

car race 1-10 Car Race 1-10 Game

A board game to develop automatic recall and matching of the numerals 1-10. Print onto coloured cards.

snowmen 1-10 gameSnowmen 1-10 Game

A board game to develop automatic recall and matching of the numerals 1-10. Print onto coloured cards.

mailboxes 11-20 gameMailboxes 11-20 Game

A board game to develop automatic recall and matching of the numerals 11-20. Print onto coloured cards.

horse race 11-20 gameHorse Race 11-20 Game

A board game to develop automatic recall and matching of the numerals 11-20. Print onto coloured cards.

firefighters 11-20 gameFirefighters 11-20 Game

A board game to develop automatic recall and matching of the numerals 11-20. Print onto coloured cards.

bus stops 11-20 gameBus Stops 11-20 Game

A board game to develop automatic recall and matching of the numerals 11-20. Print onto coloured cards.

sailboats 1-10 gameSailboats 1-10 Game

A board game to develop automatic recall and matching of the numerals 1-10. Print onto coloured cards.


trucks 1-10 gameTrucks 1-10 Game

A board game to develop automatic recall and matching of the numerals 1-10. Print onto coloured cards.


number bingoNumber Bingo

A board game to develop automatic recall of the numerals 0-10. Visual support for students who don't yet recognise the numerals is provided on the calling cards.



teen bingoTeen Bingo

A board game to develop automatic recall of the teen numbers. Instructions for three games are included, that allow players to explore "1 more" and "1 less" than each numeral on the boards.


garden bugs teen numbersGarden Bugs Game

Practise reading numerals 11-20. Count a group of objects to 30.
 

cake shop

Cut the cards so there is a cake and a numeral on each card.

Cake Shop Cards (0-10)
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the card is a special card, they follow those instructions (miss a turn, free turn, take a card). If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning.
Cake Shop Cards (11-20)
Cake Shop Cards (20-50)


double digit inbetweensDouble Digit In-Betweens

Practise reading and understanding the value of numbers to 100.

railway track and xylophone numbers

Train Track and Xylophone Numbers 1-6 Free resource
Each player has a board & small counters. Take turns to roll a 1-6 die & place that number of counters on the appropriate number.

Cut the board in half to make 2 different games. Print several copies for groups of students to play together.

railway track and xylophone numbers

Train Track and Xylophone Numbers 1-10
Each player has a board & small counters. Take turns to roll a 1-10 die & place that number of counters on the appropriate number.

Cut the board in half to make 2 different games. Print several copies for groups of students to play together.


8 Ball Card Game

8 Ball Card Game (1-15)
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the card is a special card, they follow those instructions (miss a turn, free turn). If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning.


Donuts Card Game

Donuts Card Game (1-20)
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the card is a special card, they follow those instructions (take a donut, free donut, end of the game). If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning.


teddy bear dice roll game

Teddy Bear Dice Roll Game

Choose to play using dice with dots or numerals (1-6). Print 6 Teddy Boards, and 6 sets of Teddy pieces on different attractive coloured cards (make a set of pieces with dots and a set with numerals to cater for different levels of understanding). Play as a bingo game, and build the Teddy with each roll.

2 digit leaves

2-Digit Leaves Practise reading 2-digit numbers
Use: A deck of playing cards with 10s and picture cards removed; a set of same coloured counters for each player. Players take it in turns to take 2 cards and make a 2–digit number. They should say it aloud and place a counter on a leaf if their number matches one of the numbers on the board. The first player to place 3 of their counters on the board wins.

2 digit leaves

Jaguar Race Free resource

A game to assist young learners in recognising and naming the numerals from 1 to 20.

(best printed in A3)


Counting and Matching: 3 In a Row
Matching groups of objects to numbers from 1 to 6 (using a die with dots).


African Animals 50-100 Card Game
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning.


fill a line board

Fill a Line Board 1-10

Use a 1-10 die and a container of small counters. Each player has their own colour. Take turns to roll, then say and cover the numeral rolled on each throw. The board and lines are shared, so there is some strategy involved as well.

(Print enlarged on A3 for a better sized board)




fill a line board

Fill a Line Board 1-6
Use a 1-6 die and a container of small counters. Each player has their own colour. Take turns to roll, then say and cover the numeral rolled on each throw. The board and lines are shared, so there is some strategy involved as well.


robot numbers 0-10

Robot Numbers 0-10
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning.



robot numbers 2 digit

Robot Numbers 2 Digits


domino rocketsDomino Rockets

Practise reading and ordering numbers between 1 and 66 using a set of dominoes and a board for each player.

(print in A3 size - A4 will do if needed)

jellybeans numeral recognition games

Jellybeans 3 digit numerals Free resource

Jellybeans 2 digit numerals

First player keeps taking cards and reading the numerals aloud until they draw a Yum! card. Then play passes to the next player. At the end of play, count how many numeral cards you have.

(40 numeral cards; 20 Yum! cards)


ocean life numbers20-50

Ocean Life Numbers Card Game (20-59)
A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the numeral is read correctly, the player keeps it. The player with the most cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning. Special instruction cards are included to add interest.



cat hundreds game

Cat Hundreds Card Game


A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the numeral is read correctly, the player keeps it. The player with the most cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning. Special instruction cards are included to add interest.



icecream hundreds game

Icecream Hundreds Card Game


A card game where players take turns to pull cards from the container and state aloud what the numeral is. If the numeral is read correctly, the player keeps it. The player with the most number cards at the end of the game is the winner. This game provides lots of repetition with the numerals students are learning. Special instruction cards are included to add interest.



 

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